![]() If the Rangers take out cards ahead of their activation, it buys them breathing room as the enemies skip their turn. When a Ranger fights, they target one of these cards in the hopes of eliminating it. Enemies alternate actions with the Rangers by moving to the next card in the row and executing the ability. Cards are drawn for each enemy – 4 for each monster – into a row of cards. ![]() Enemy behavior is controlled through an innovated combat deck. Just like in the show, monsters like Pudgy Pig or Madame Woe represent much greater challenges to the Rangers. This prevents losing too many cards until the monsters appear. If too many Rangers fall in combat, Rita wins! Luckily, smart Rangers can manipulate their deck to put high-shield cards on top. If your deck runs out, your Ranger is knocked out and will reappear at the Command Center so long as you have enough energy. When a monster attacks, you’re forced to reveal and discard cards from the top of your deck until you’ve revealed enough Shield Icons to absorb the damage. Kimberly uses her bow to deal very high damage to single targets, while Zack Taylor uses his Hip-Hop Kido martial arts to deal area-of-effect attacks and finish bad guys off.Ĭards also represent your health. Billy is a tactical master his cards manipulate the board and generate additional energy to power the Ranger’s attacks. These cards are what gives each Ranger their unique feel and defines their role similar to the show. In combat, you’ll have to manage each Ranger’s custom deck of combat cards. This drives the feel of Ranger teamwork home, especially since all Rangers get to participate in a battle so long as one Ranger initiates it. The action phase is completely open players can act in any order and even split up their turns to best coordinate. On the player’s turn, Rangers can move from location to location – taking advantage of each location’s unique effect – before jumping into combat against Rita’s minions. If all 4 locations fall to panic, the Rangers lose! Monsters are even more powerful than putties these large bad guys are much more difficult to deal with. Putties are small minions, but if enough of them fill Ernie’s Juice bar it will panic. These cards direct you to fill the board with enemies. At the start of each round 5 deployment cards are drawn. While the Megazord is represented by a cardboard token in the base game, an almost must-own expansion is available to bring it to the table as a giant figure that towers over the enemy.ĭuring a game of Heroes of the Grid, Rita will attack Angel Grove’s locations with Putties and monsters before joining the battle herself. Each Ranger is rendered in color appropriate plastic, while the monsters loom large on the board. Each play will be different as you learn to use a Ranger’s abilities.ĭetailed large-scale miniatures bring Heroes of the Grid to life. In addition to abilities, Rangers also bring their unique Zord. ![]() ![]() The Shattered Grid expansion, released alongside Heroes of the Grid, introduces the HyperForce Rangers along with a couple of TimeForce characters. Expansions will allow you to choose rangers from other series. Each features unique powers and an asymmetric combat deck. To start the game, you’ll choose which of the 5 rangers you’d like to play. Heroes of the Grid is a cooperative board game that puts each player in the colored boots of their favorite Ranger.
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